Video
games are some of society’s most under appreciated art forms. While on the
surface they may seem like just a source of entertainment, video games can be
just as thought provoking as some of the best music or movies. They have stories
and characters, which you can’t help but be interested in, and some of the
best dialogue which rivals even that of great authors.
In the
game Bioshock you play as a man named Jack who has been in a plane crash over
the Atlantic Ocean. Jack discovers an underwater city called Rapture and is
contacted by a man named Atlas who wants you to help find his wife and son.
Over the course of the game you follow Atlas’s requests because he seems like a
nice guy. During the game whenever Atlas asks you to do something he always
says, “Would you kindly." It is only when Atlas asks you to kill Rapture’s
founder, Andrew Ryan, that you learn that Atlas hasn’t been asking you to do
these things, he’s been ordering you. It is revealed that Atlas was controlling
you by saying the phrase: “Would you kindly." It is also revealed that Atlas was the one who ordered Jack to crash his
plane in the first place, just so he could get to Jack. Bioshock uses the
illusion of free will to express how everyone is not as they seem by taking the
form of a question and turning it into an order.
Another
game with a shockingly good story is The Last of Us, which is about the
world being taken over by zombies. The twist is that these zombies were
created by a type of fungus called cordyceps, which are fungi that infect ants. This fungus is an actual thing in the real world. The story is not that
different from any generic zombie movie/game. There is a group of people
and one of them is immune to zombie bites. However the game’s writing between
the main protagonist, Joel, and secondary protagonist, Ellie, is so amazing
that you grow to care about these characters. The game starts off with Joel’s daughter
dying in the initial zombie outbreak. The game then jumps 20 years forward to
the point where Joel meets Ellie.
The story focuses more on Joel and Ellie’s father/daughter relationship rather than the actual zombie outbreak. This makes the game feel fresh and new rather than another zombie cliché. The final act of the game has Joel take Ellie to a group who can synthesize a cure for the zombie outbreak; however, the operation to do so will kill Ellie. Joel is heartbroken, because he doesn’t want to see Ellie, the daughter he never got to raise, die. So Joel makes the ultimate decision to take Ellie back from this group, essentially leaving humanity to die a slow death. This is a controversial ending because either way, there isn’t going to be a happy ending. Yet the controversy alone expresses how much emotion The Last of Us instills within people.
The story focuses more on Joel and Ellie’s father/daughter relationship rather than the actual zombie outbreak. This makes the game feel fresh and new rather than another zombie cliché. The final act of the game has Joel take Ellie to a group who can synthesize a cure for the zombie outbreak; however, the operation to do so will kill Ellie. Joel is heartbroken, because he doesn’t want to see Ellie, the daughter he never got to raise, die. So Joel makes the ultimate decision to take Ellie back from this group, essentially leaving humanity to die a slow death. This is a controversial ending because either way, there isn’t going to be a happy ending. Yet the controversy alone expresses how much emotion The Last of Us instills within people.
If
anything, video games are a way of art. Whether it's a metaphorical game like
Bioshock or an emotional game like The Last of Us, video games cause people to
express complex emotions which make us think in ways some never thought
possible.
For more information like this, please visit:
http://www.techtimes.com/
For more information like this, please visit:
http://www.techtimes.com/
No comments:
Post a Comment